Ys Iv Mask of the Sun Snes Box Art

Lilia

Lilia returns in bothThe Dawn of Ys andMask of the Sun, and she'southward however got a huge crush on Adol, but she mostly serves just to get kidnapped. Again. While that happens in both 16-bit versions, she does non appear inA New Theory orMemories of Celceta.

Karna

Karna offsets the whole "damsel in distress" affairYs has had going for information technology, seeing as she's a totally competent, independent fighter. She saves Adol from the evil Romun Empire at the offset inDawn of Ys, and even fights abreast him for a while. She disappears after that, except for communicating through carrier pigeon. In theMask of the Lord's day games, her involvement in the action is more punctual, merely she remains a steady force throughout the game, commanding her men to continue hostile forces off Adol's back. InMemories of Celceta, her office has been recast from a sword fighter to an archer, and is the daughter of the village chief of Komodo.

Duren

In most versions ofYs 4, Duren is a minor grapheme, who acts every bit an informant. He shares a cell with Adol in the early parts of the game. His role was drastically expanded forMemories of Celceta, where he acts as Adol's companion through most of the game, taking on the part that Dogi plays in other games.

Leeza

This blonde human girl tends to the celestial Eldeel. She has a rather complicated relationship with him, depending on the game. She is positioned to be the main love interest for Adol in all versions ofYs Four, fifty-fifty though, like most of the games, it doesn't really go anywhere.

Dr. Flair

Dr. Flair already was a modest graphic symbol inYs II, equally the md who instructed Adol to go the ingredients for the cure to save Lilia. He plays an important function at the beginning in both versions ofMask of the Sun, where he travels around with Adol and busts him out of the Romun prison. InDawn of Ys he appears only later, and plays a similarly small part as he did inYs II. He is just briefly mentioned inMemories of Celceta.

Lefance

The long dead national hero of Celceta, who was in one case friends with Eldeel. InDawn of Ys and theMask of the Sun games he appears to Adol in shrines. He and his followers offer Adol their guidance and magical power, to assistance him fend off the new threat for the land. InMemories of Celceta, the heroes must collect his scattered memories to similar ends.

Remnos

A fairly minor grapheme inDawn of Ys, Remnos lives in the boondocks of Arieda, the same equally Karna. He's the showtime kidnapping victim, who Adol must rescue. He plays a slightly larger role inMemories of Celceta, having been changed into the blood brother of Karna, and both are children of the chief of Komodo.

Gadis

Ane of the three mysterious figures who pull the strings backside the curtains of the Romun invasion into Celceta. His appearance – and the fact that he always carries around his battle axe, at least inMask of the Lord's day – should leave no question that he is the beast of the operation. Sometimes translated as Gadeis.

Bami

This pink-haired temptress travels along with the 2 other psychotic companions, Gruda and Gadis. Her more refined tastes often put her at odds with Gadis. Like almost evil dominatrix types, she'southward got quite the bust line and a skimpy outfit built specifically for showing it off. Some translations spell her name every bit Bammy.

Gruda

Despite his small build, Gruda is the near sinister of the three nighttime figures and the de facto leader of the trio. His proper noun is sometimes transcribed as Guruda or Gruhda.

Eldeel

A winged beingness from an ancient, mostly extinct race known every bit the Eldeen, he is revered as a god by the humans effectually him. Depending on the game, he seems benevolent at times, just alternatively seeks to destroy mankind.

Ys Four: The Dawn of Ys (イースIV: ザ ドーン オブ イース) – PC Engine CD (December 22, 1993)

Having offended so very many fans with the departure inYs III, Falcom went dorsum to the standard overhead formula forYs 4. If it were catechism, the story takes place afterwardYs 3 in the series timeline, whereas in all of the other versions, it takes place earlier. The gameplay is pretty much the same, although parts of information technology have been fine tuned. The PC Engine version of the kickoff games used a "Slow/Fast" choice setting to determine the speed, whileYs 4 removes this feature and puts the speed at somewhere in between. However, the fighting is much smoother, partially because Adol tin finally move diagonally. The rings fromYs III return, but also the magic system fromYs II is reused in this version, so Adol can once more proceeds wands to toss fireballs and plow himself into a Roo. New is the Freeze spell that tin paralyze enemies for a curt moment and, more importantly, makes them extremely vulnerable during that time. Also new is the Seeker spell, which essentially replaces the Mask of Eyes from the commencement game, without that item's drawback of invisible enemies.

PC Engine

At offset glance, the graphics barely look whatsoever better than the TurboGrafx-xvi version ofYs Book I & II, but there's a lot more item in the backgrounds, which becomes credible as you get further into the game. The character designs are too much better, and cutscenes appear with more frequency. Whenever a character talks, at that place'south a gigantic portrait with lip-synched speech, and the history of Celceta is fleshed out with elaborate full screen pictures, which is probably why Ys Four requires the Super CD-ROM carte du jour rather than the standard bill of fare of its predecessors. The visual improvement is welcome because the plot is intertwined more heavily with this game than any of its forebears. It's also a much longer game, requiring more playtime than the first two games put together.

PC Engine

In returning to the usual overhead perspective, there are a lot of references dorsum to the original game – while Adol begins in the town of Minea, he speedily sets sail to uncover the mysteries of the country of Celceta. This is not without some detours to come across old friends – Lilia is back, equally is Dogi – and revisit old locations. You get to fight through Darm Belfry again, although thankfully not all of it. Most of the areas are connected by the fields and forests of Celceta. The dungeon design is similar to the old games, with a few new twists, similar the moving sands in the deserts, or the Torie Shrine – also known as the fan-dubbed "Escher" dungeon – a rather confusing area where warp tiles will attempt to disorient you by turning the screen upside down or placing y'all on walls.

PC Engine

Characters

Leo

Each retelling ofYs IV handles the Romun commander differently. While the one on the Super Famicom is a throwaway character that isn't even named, the rogue Leo inThe Dawn of Ys is quite active, chasing Adol around the land and searching for a mysterious treasure.

PC Engine

The crawlyYs music fans have come up to know and honey is back, once again arranged by Ryo Yonemitsu, although there'southward less of the action paced songs and more than slower paced tracks. Some of them are backed with a jazzy saxophone, which doesn't always experience appropriate when paired with the high powered synth. The soundtrack is quite expansive, but this actually ends upward being kind of a bummer, because a large number of songs are played through the PC Engine's weak sound scrap. At that place's also a lot more voice acting, even though it'southward in scratchy PCM. Earlier the release of this game, Falcom published threeYs 4 Perfect Collection CDs which incorporate the total soundtrack, although some tracks are slightly different.

PC Engine

Everything that the original ii games did,Ys IV does better – better graphics, more involved dungeon layouts, some incredibly cool boss battles, more than events, and just all around more awesomeness. Information technology's a substantially longer, more than involved game than before, only never to the point where it wears out its welcome. Many fans consider this one of the all-time activeness-RPGs on the PC Engine, and certainly the best of the beforeYs games. Luckily, it's been translated into English, and even fan-dubbed for the voiced cutscenes, which don't feature whatsoever subtitles in the original.

Screenshots

PC Engine

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PC Engine

Ys 4: Mask of the Sun (イースIV: マスク オブ ザ サン) – Super Famicom (November 19, 1993)

Ys Four for the Super Famicom (dubbedMask of the Sun) begins when Adol finds a letter of the alphabet from Luta Gemma (the guy from Darm Tower in the original Ys), begging for him to come to the land of Celceta. This differs from the PC Engine version, where Adol visited Minea and was instructed to visit Celceta by the fortune teller. Beyond this, the sequence of events are somewhat similar – Adol travels to the port boondocks of Promalock, where he gets locked up a similar manner, he meets Karna, and so forth. He besides gets to see Minea once more later on, reunite with Lilia, and fifty-fifty revisit Lance Village fromYs II, although Darm Tower remains airtight in this version.

Super Famicom

Apparently the designers of this version really enjoyed the one-time estimator versions ofYs, because Adol really has to be precisely on target when attacking. Thankfully, he tin can accept quite a bit of damage before dying. In place of dedicated magic spells, the stronger swords in the game accept dissimilar special powers, mostly unlike projectiles but besides a healing spell. Unfortunately, Adol cannot walk diagonally, which does brand combat feel stilted and frustrating in one case again. And whoever decided to innovate the concept of poisonous substance to anYs game should be kicked furiously.

Super Famicom

The game also suffers in a number of other areas. Part of this was due to a rushed evolution schedule, in lodge to beat the PC Engine version to the marketplace. The smaller amount of storage space besides contributes to the problem. The visuals inMask of the Sunday can't compare at all to the PC Engine version, as they're darker and not nigh as aesthetically pleasing. At that place'due south a near full lack of cutscenes, and in that location aren't any character portraits at all, even in the shops.

Super Famicom

At least the music holds up admirably. There are some bizarre sound samples, specially an obnoxious trumpet noise, but the electric guitar sounds squeamish, making it somewhat similar to aMega Man Ten soundtrack. Some of the slower songs fromDawn of Ys are also nowadays with a faster tempo. The title theme music is completely original to this version, and is a pretty decent song.

Super Famicom

WhileMask of the Sunday isn't a terrible game in its own correct, information technology's e'er stood in the shadow of the superior version on the PC Engine. Beyond the obvious visual and aural downgrades, its boss battles aren't as cool, the dungeons are less interesting, the actual fighting is certainly a scrap more annoying, and the whole game just feels more watered down than it should exist.

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Source: http://www.hardcoregaming101.net/ys-iv-dawn-of-ys-mask-of-the-sun/

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